Create/Update assets for version 1.8

This commit is contained in:
InventiveBot
2017-02-18 13:36:07 +00:00
parent edd2521bab
commit 1e85337bfe
3694 changed files with 193771 additions and 0 deletions

View File

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#version 120
uniform sampler2D DiffuseSampler;
uniform vec4 ColorModulate;
varying vec2 texCoord;
void main(){
vec4 outColor = texture2D(DiffuseSampler, texCoord) * ColorModulate;
gl_FragColor = vec4(outColor.rgb, 1.0);
}