Create/Update assets for version 21w19a

This commit is contained in:
InventiveBot
2021-05-12 18:33:30 +00:00
parent 964cb3a727
commit ffadd6bcd9
14177 changed files with 942654 additions and 18 deletions

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#version 150
#define MINECRAFT_LIGHT_POWER (0.6)
#define MINECRAFT_AMBIENT_LIGHT (0.4)
vec4 minecraft_mix_light(vec3 lightDir0, vec3 lightDir1, vec3 normal, vec4 color) {
lightDir0 = normalize(lightDir0);
lightDir1 = normalize(lightDir1);
float light0 = max(0.0, dot(lightDir0, normal));
float light1 = max(0.0, dot(lightDir1, normal));
float lightAccum = min(1.0, (light0 + light1) * MINECRAFT_LIGHT_POWER + MINECRAFT_AMBIENT_LIGHT);
return vec4(color.rgb * lightAccum, color.a);
}
vec4 minecraft_sample_lightmap(sampler2D lightMap, ivec2 uv) {
return texture(lightMap, clamp(uv / 256.0, vec2(0.5 / 16.0), vec2(15.5 / 16.0)));
}