Create/Update assets for version 1.18.2-pre3

This commit is contained in:
InventiveBot
2022-02-23 18:34:29 +00:00
parent 6b86f1d719
commit ef8f32bf5d
14461 changed files with 988347 additions and 18 deletions

View File

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#version 150
#moj_import <fog.glsl>
in vec3 Position;
in vec2 UV0;
in vec4 Color;
in ivec2 UV2;
uniform sampler2D Sampler2;
uniform mat4 ModelViewMat;
uniform mat4 ProjMat;
uniform int FogShape;
out float vertexDistance;
out vec2 texCoord0;
out vec4 vertexColor;
void main() {
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
vertexDistance = fog_distance(ModelViewMat, Position, FogShape);
texCoord0 = UV0;
vertexColor = Color * texelFetch(Sampler2, UV2 / 16, 0);
}