You've already forked minecraft-assets
Create/Update assets for version 22w46a
This commit is contained in:
20
assets/minecraft/shaders/program/fxaa.vsh
Normal file
20
assets/minecraft/shaders/program/fxaa.vsh
Normal file
@@ -0,0 +1,20 @@
|
||||
#version 150
|
||||
|
||||
in vec4 Position;
|
||||
|
||||
uniform mat4 ProjMat;
|
||||
uniform vec2 OutSize;
|
||||
|
||||
uniform float SubPixelShift;
|
||||
|
||||
out vec2 texCoord;
|
||||
out vec4 posPos;
|
||||
|
||||
void main() {
|
||||
vec4 outPos = ProjMat * vec4(Position.xy, 0.0, 1.0);
|
||||
gl_Position = vec4(outPos.xy, 0.2, 1.0);
|
||||
|
||||
texCoord = Position.xy / OutSize;
|
||||
posPos.xy = texCoord.xy;
|
||||
posPos.zw = texCoord.xy - (1.0/OutSize * vec2(0.5 + SubPixelShift));
|
||||
}
|
||||
Reference in New Issue
Block a user