Create/Update assets for version 24w39a

This commit is contained in:
InventiveBot
2024-09-25 18:32:47 +02:00
parent 9acb5dc670
commit d3b1ac2fab
20448 changed files with 1447713 additions and 18 deletions

View File

@@ -0,0 +1,24 @@
#version 150
#moj_import <minecraft:fog.glsl>
uniform sampler2D Sampler0;
uniform vec4 ColorModulator;
uniform float FogStart;
uniform float FogEnd;
uniform float GlintAlpha;
in float vertexDistance;
in vec2 texCoord0;
out vec4 fragColor;
void main() {
vec4 color = texture(Sampler0, texCoord0) * ColorModulator;
if (color.a < 0.1) {
discard;
}
float fade = linear_fog_fade(vertexDistance, FogStart, FogEnd) * GlintAlpha;
fragColor = vec4(color.rgb * fade, color.a);
}