Create/Update assets for version 13w43a

This commit is contained in:
InventiveBot
2021-03-12 10:48:41 +00:00
parent 6103021931
commit b998bc57ae
2300 changed files with 112797 additions and 18 deletions

View File

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#version 120
uniform sampler2D DiffuseSampler;
uniform sampler2D PrevSampler;
varying vec2 texCoord;
varying vec2 oneTexel;
uniform vec2 InSize;
uniform vec3 Phosphor = vec3(0.7, 0.7, 0.7);
uniform float LerpFactor = 1.0;
void main() {
vec4 CurrTexel = texture2D(DiffuseSampler, texCoord);
vec4 PrevTexel = texture2D(PrevSampler, texCoord);
gl_FragColor = vec4(max(PrevTexel.rgb * Phosphor, CurrTexel.rgb), CurrTexel.a);
}