Create/Update assets for version 1.21.1

This commit is contained in:
InventiveBot
2024-08-14 18:31:47 +02:00
parent 4ab3496e79
commit aef047f783
20093 changed files with 1430105 additions and 18 deletions

View File

@@ -0,0 +1,18 @@
#version 150
uniform sampler2D DiffuseSampler;
in vec2 texCoord;
in vec2 sampleStep;
out vec4 fragColor;
void main() {
vec4 blurred = vec4(0.0);
float radius = 2.0;
for (float a = -radius + 0.5; a <= radius; a += 2.0) {
blurred += texture(DiffuseSampler, texCoord + sampleStep * a);
}
blurred += texture(DiffuseSampler, texCoord + sampleStep * radius) / 2.0;
fragColor = vec4((blurred / (radius + 0.5)).rgb, blurred.a);
}