Create/Update assets for version 20w11a

This commit is contained in:
InventiveBot
2024-05-14 16:11:57 +02:00
parent 0f3477d03f
commit a99f79f650
11731 changed files with 873453 additions and 18 deletions

View File

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#version 110
uniform sampler2D DiffuseSampler;
varying vec2 texCoord;
uniform float InverseAmount;
void main(){
vec4 diffuseColor = texture2D(DiffuseSampler, texCoord);
vec4 invertColor = 1.0 - diffuseColor;
vec4 outColor = mix(diffuseColor, invertColor, InverseAmount);
gl_FragColor = vec4(outColor.rgb, 1.0);
}