Create/Update assets for version 22w05a

This commit is contained in:
InventiveBot
2022-02-02 18:34:36 +00:00
parent 62b65a4fcd
commit a0b5bc751e
14401 changed files with 985112 additions and 18 deletions

View File

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#version 150
uniform sampler2D DiffuseSampler;
in vec2 texCoord;
in vec2 oneTexel;
uniform vec2 InSize;
out vec4 fragColor;
void main() {
vec3 Texel0 = texture(DiffuseSampler, texCoord).rgb;
vec3 Texel1 = texture(DiffuseSampler, texCoord + vec2(oneTexel.x, 0.0)).rgb;
vec3 Texel2 = texture(DiffuseSampler, texCoord + vec2(0.0, oneTexel.y)).rgb;
vec3 Texel3 = texture(DiffuseSampler, texCoord + oneTexel).rgb;
fragColor = vec4((Texel0 + Texel1 + Texel2 + Texel3) * 0.25, 1.0);
}