Create/Update assets for version 1.21.2-pre1

This commit is contained in:
InventiveBot
2024-10-09 18:32:42 +02:00
parent f92defc730
commit 9fd07736ea
20842 changed files with 1465189 additions and 18 deletions

View File

@@ -0,0 +1,24 @@
#version 150
#moj_import <minecraft:fog.glsl>
uniform sampler2D Sampler0;
uniform vec4 ColorModulator;
uniform float FogStart;
uniform float FogEnd;
uniform float GlintAlpha;
in float vertexDistance;
in vec2 texCoord0;
out vec4 fragColor;
void main() {
vec4 color = texture(Sampler0, texCoord0) * ColorModulator;
if (color.a < 0.1) {
discard;
}
float fade = linear_fog_fade(vertexDistance, FogStart, FogEnd) * GlintAlpha;
fragColor = vec4(color.rgb * fade, color.a);
}