Create/Update assets for version 1.11

This commit is contained in:
InventiveBot
2017-02-18 11:52:42 +00:00
parent edd2521bab
commit 9b6bc1b90f
4698 changed files with 297322 additions and 0 deletions

View File

@@ -0,0 +1,11 @@
#version 120
uniform sampler2D DiffuseSampler;
uniform vec4 ColorModulate;
varying vec2 texCoord;
void main(){
gl_FragColor = texture2D(DiffuseSampler, texCoord) * ColorModulate;
}