Create/Update assets for version 16w32b

This commit is contained in:
InventiveBot
2017-02-18 12:03:33 +00:00
parent edd2521bab
commit 9b2f6698b5
4538 changed files with 296666 additions and 0 deletions

View File

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#version 120
uniform sampler2D DiffuseSampler;
uniform sampler2D OutlineSampler;
varying vec2 texCoord;
varying vec2 oneTexel;
void main(){
vec4 diffuseTexel = texture2D(DiffuseSampler, texCoord);
vec4 outlineTexel = texture2D(OutlineSampler, texCoord);
gl_FragColor = vec4(diffuseTexel.rgb + diffuseTexel.rgb * outlineTexel.rgb * vec3(0.75), 1.0);
}