Create/Update assets for version 16w40a

This commit is contained in:
InventiveBot
2017-02-18 12:00:08 +00:00
parent edd2521bab
commit 899eadbebc
4695 changed files with 297291 additions and 0 deletions

View File

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#version 120
attribute vec4 Position;
uniform mat4 ProjMat;
uniform vec2 OutSize;
uniform float SubPixelShift;
varying vec2 texCoord;
varying vec4 posPos;
void main() {
vec4 outPos = ProjMat * vec4(Position.xy, 0.0, 1.0);
gl_Position = vec4(outPos.xy, 0.2, 1.0);
texCoord = Position.xy / OutSize;
texCoord.y = 1.0 - texCoord.y;
posPos.xy = texCoord.xy;
posPos.zw = texCoord.xy - (1.0/OutSize * vec2(0.5 + SubPixelShift));
}