Create/Update assets for version 16w40a

This commit is contained in:
InventiveBot
2017-02-18 12:00:08 +00:00
parent edd2521bab
commit 899eadbebc
4695 changed files with 297291 additions and 0 deletions

View File

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#version 120
uniform sampler2D DiffuseSampler;
uniform vec4 ColorModulate;
varying vec2 texCoord;
void main(){
gl_FragColor = texture2D(DiffuseSampler, texCoord) * ColorModulate;
}