Create/Update assets for version 21w10a

This commit is contained in:
InventiveBot
2021-03-10 17:02:25 +00:00
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{"directories":[],"files":["credits.txt","end.txt","splashes.txt"]}

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[C]§f============
[C]§eMinecraft Team
[C]§f============
§7Original Creator
§f Markus Persson
§7Chief Creative Officer
§f Jens Bergensten
§7Executive Producer
§f Sara Jansson Bach
§7Producers
§f Adrian Östergård
§f Dejan Dimic
§f Isabella Arningsmark
§f Marcus Bodin
§f Marie Stålkrantz
§7Associate Producers
§f Anna Lundgren
§f Sara Lidberg
§7Technical Director
§f Nathan Adams
§7Tech Leads
§f Mikael Hedberg
§f Sebastian Hindefelt
§7Game Developers
§f Agnes Larsson
§f Alexander Sandor
§f Alexander Torstling
§f Alexander Östman
§f Bartosz Bok
§f Billy Sjöberg
§f Bjarni Gudmundsson
§f Brandon Pearce
§f Cory Scheviak
§f David Dalström
§f Erik Broes
§f Felix Jones
§f Georgii Gavrichev
§f Henning Erlandsen
§f Henrik Kniberg
§f Joachim Larsson
§f Johannes Busch
§f Josh Letellier
§f Kristoffer Kobosko
§f Maria Lemón
§f Matthew Gatland
§f Michael Stoyke
§f Niclas Unnervik
§f Nilay Karaoglu
§f Nir Vaknin
§f Pouya Ashraf
§f Sina Tamanna
§f Thomas Guimbretière
§7Quality Assurance
§f Paul Coada
§f Thommy Siverman Mörk
§f Zackarias Gustavsson
§7Launcher Tech Lead
§f Márcio Oliveira
§7Launcher Developers
§f Linus Cumselius
§f Marc Neander
§f Mikael Malmqvist
§f Petr Mrázek
§7Launcher User Experience Designer
§f Lucas Morales
§7Realms Senior Product Manager
§f Fredrik Telenius
§7Realms Product Manager
§f Kevin Katona
§7Realms Tech Lead
§f Lawrence Sanchez
§7Realms Developers
§f Brian Threvathan
§f Cullen Waters
§f Lawrence Sanchez
§f Nathan Sosnovske
§f Nicolas Suc
§7Minecraft Content Lead
§f Matthew Dryden
§7Minecraft Content Coordinator
§f Adam Martinsson
§f Oskar Thysell
§f Sara Lempiäinen
§7Art Directors
§f Johan Aronsson
§f Markus Toivonen
§f Martin Johansson
§f Ninni Landin
§7Graphics Artists
§f Chi Wong
§f Jasper Boerstra
§f Mattis Grahm
§7User Experience Design
§f Josefine Lindqvist
§f Lily Ekman
§f Oscar Nilsson
§7Lead User Experience Developers
§f Paulo Ragonha
§7User Experience Developers
§f Albin Odervall
§f Anna Päärni
§f Dario Vodopivec
§f Emelie Sidesiö
§f Emil Hedemalm
§f Kirill Mikhel
§f Marlon Huber-Smith
§f Michael Novén
§f Oleg Kozitsyn
§f Oskar Carlbaum
§f Oskar Pedersen
§f Richard Pihlcrantz
§7Sound Director
§f Samuel Åberg
§7Sound Design
§f Daniel Rosenfeld
§f Kevin Martinez
§f Peter Hont
§7Music composed by
§f Daniel Rosenfeld
§f Lena Raine
§7Writing
§f Julian Gough
§7Developers of Mo Creatures
§f Dan Roque
§f John Olarte (DrZhark)
§f Kent Christian Jensen
[C]§f========
[C]§eMojang
[C]§f========
§7Chief Executive Officer
§f Jonas Mårtensson
§7Chief Operations Officer
§f Ulrika Höjgård
§7Chief Technology Officer
§f Mike Carlson
§7Chief Brand Officer
§f Lydia Winters
§7Chief Content Officer
§f Vu Bui
§7Human Resources
§f Maja Samuelsson
§f Viktoria Petersson
§7Director of Finance
§f Marina Kostesic
§7Director of New Games
§f Patrick Liu
§7Game Director
§f Måns Olson
§7Game Designers
§f Christian Berg
§f Max Herngren
§7Lead Game Developers
§f Kristoffer Jelbring
§f Niklas Börestam
§7Game Developers
§f Adrian Toncean
§f Anton Arbring
§f Aron Nieminen
§f Christan Berg
§f Daniel Wustenhoff
§f Jakob Rydén
§f Jon Maiga
§f Mårten Helander
§f Tomas Alaeus
§7Art Leads
§f Daniel Björkefors
§f Telemachus Stavropoulos
§7Graphic Designers
§f Wiktor Persson
§f Markus Karlsson
§73D/VFX
§f Christian Nordgren
§f Jakob Gavelli
§7Lead System Engineers
§f Jifeng Zhang
§f Robert Sjödahl
§f Torbjörn Allard
§7System Developers
§f Alexandre Pretto Nunes
§f Anders Martini
§f Maksim Ivanov
§f Maria Katsourani
§f Mikael Malmqvist
§f Joakim Ejenstam
§f Jonas Bergström
§f Petter Gisslen
§f Pär Axelsson
§f Stefan Torstensson
§f Wenlan Yang
§7Experience Design
§f Daniel Feldt
§7Director of Business Development
§f Patrick Geuder
§7Production Director
§f Olof Carlson Sandvik
§7Head of Creative Production
§f Sheila Ho
§7Production Manager
§f Klas Hammarström
§7Producers
§f Adele Major
§f David Nisshagen
§f Hampus Nilsson
§f Johannes Fridd
§f Kaya Hatcher
§f Lisa Kempe
§f Moira Ingeltun
§f Nicolette Suraga
§f Sarah Carton
§f Sebastian Falk
§f Åsa Skogström
§7Associate Producers
§f Marc Watson
§7Project Managers
§f Isabella Balk
§7Director of Creative Communications
§f Owen Jones
§7Head of Marketing Communications
§f Thomas Wiborgh
§7Creative Communications Assistant
§f Per Landin
§f Tom Stone
§7Head of Community Relations
§f Karim Walldén
§7Community Relations Coordinator
§f Josefin Olsson
§7Head of Social Media
§f Alice Löfgren
§7Customer Support Team Lead
§f Mattias Victorin
§7Customer Support
§f Andreas Thomasson
§f Antonia Kousathana
§f Cecilia Flumé
§f Cim Borg
§f David Stuart Dahlgren
§f Ellie Ashrafi
§f Fredrik Sandström
§f Freja Fors
§f Jonny Hair
§f Nasim Derakhshan
§f Nima Tolouifar
§f Patrik Södergren
§f Rui Ribeiro
§f Sarah Mårtensson
§7Office Manager
§f Siri Hoel Andersson
§7Office Coordinators
§f Aleksandra Zajac
§f Joël Älveroth
§7Reception Manager
§f Chaimae Truving
§7Financial Accountant
§f Josefina Axelsson
§7IT Wizards
§f Cesar Sima Falck
§f Shoghi Cervantes
§7Product Designer Team Lead
§f Amanda Ström
§7Product Designers
§f Filip Thoms
§f Jennifer Hammervald
§f Sherin Kwan
§7Motion Graphics Designer
§f Kim Petersen
§7Intellectual Property Enforcement Team Lead
§f Olle Personne
§7Intellectual Property Enforcement Agents
§f Mathias Andersson
§f Matilda Åkerman
§f Marcus Forss
§f Sylvia Chen
§f Johan Hedlund
[C]§f===========
[C]§eMojang Alumni
[C]§f===========
§7Chief Executive Officers
§f Carl Manneh
§7Chief Finance Officer
§f Karin Severinson
§7Chief Technology Officer
§f Rikard Herlitz
§7Project Directors
§f Jakob Porsér
§7Production Director
§f Daniel Kaplan
§7Game Director
§f Henrik Pettersson
§7Assistant Producers
§f Warren Loo
§7Game Developers
§f Christian Westman
§f Daniel Frisk
§f Isaac de la Vega
§f Jakob Pogulis
§f Johan Bernhardsson
§f Magnus Bentling
§f Markus Arvidsson
§f Nathan Gilbert
§f Ryan Holtz
§f Tobias Möllstam
§73D/VFX
§f Elin Ölund Forsling
§7User Experience Design Director
§f Tobias Ahlin
§7Additional Programming
§f Elliot 'Hippoplatimus' Segal
§f Paul Spooner
§f Ryan 'Scaevolus' Hitchman
§7Lead System Engineers
§f Tom Miles
§f Tomas Sommar
§7System Developers
§f Christoffer Hammarström
§f Leonard Gram
§f Martin Odhelius
§7Realms Developers
§f Amir Moulavi
§f David Marby
§f Erik Bylund
§f Johnny Sjöö
§f Magnus Jäderberg
§f Mats Henricson
§f Philip Vieira
§7Graphics Artists
§f Kristoffer Zetterstrand
§f Poi Poi Chen
§7Head of Social Media
§f Amelia Dale
§7Merchandise Art Director
§f Alexis Holmqvist
§7Additional Graphics
§f Jonatan Pöljö
§f Mariana Graham Ramirez
§7Creative Communications Manager
§f Martin Davies
§7Creative Communications Assistant
§f Emily Richardson
§7Business Intelligence
§f Brynjólfur Erlingsson
§7Customer Support
§f Amelia Lindroth Henriksson
§f Ana Barata Martins
§f Andreas Andersson
§f Andreas Jörgensen
§f Angehlica Walling
§f Annika Tripke-Lund
§f Anton Albiin
§f Carl Johnsson
§f Dante Stjernberg
§f David Carlsson
§f Elin Frykholm
§f Eliza Hearsum
§f Erik Nordberg
§f Fredrik Henriksson
§f Henrik Davallius
§f Henry Shi
§f Joe Liu
§f Kevin Vesterlund
§f Mike Till
§f Nicole Jansson
§f Rabi Hadad
§f Robert Miskiewicz
§f Robin Cocks
§f Robin Thunström
§f Theodor Colbing
§7Office Managers
§f Alex Andersson
§f Charlotte Wredesjö
§f Jill Curran
§f Linn Hultman
§f Mikaela Prim
[C]§f============
[C]§eSpecial Thanks
[C]§f============
§f Daniel Brynolf
§f Pontus Hammarberg
§f"Twenty years from now you will be more disappointed by the things that you didn't do than by the ones you did do. So throw off the bowlines. Sail away from the safe harbor. Catch the trade winds in your sails. Explore. Dream. Discover." §7- Unknown

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§3I see the player you mean.
§2PLAYERNAME?
§3Yes. Take care. It has reached a higher level now. It can read our thoughts.
§2That doesn't matter. It thinks we are part of the game.
§3I like this player. It played well. It did not give up.
§2It is reading our thoughts as though they were words on a screen.
§3That is how it chooses to imagine many things, when it is deep in the dream of a game.
§2Words make a wonderful interface. Very flexible. And less terrifying than staring at the reality behind the screen.
§3They used to hear voices. Before players could read. Back in the days when those who did not play called the players witches, and warlocks. And players dreamed they flew through the air, on sticks powered by demons.
§2What did this player dream?
§3This player dreamed of sunlight and trees. Of fire and water. It dreamed it created. And it dreamed it destroyed. It dreamed it hunted, and was hunted. It dreamed of shelter.
§2Hah, the original interface. A million years old, and it still works. But what true structure did this player create, in the reality behind the screen?
§3It worked, with a million others, to sculpt a true world in a fold of the §f§k§a§b§3, and created a §f§k§a§b§3 for §f§k§a§b§3, in the §f§k§a§b§3.
§2It cannot read that thought.
§3No. It has not yet achieved the highest level. That, it must achieve in the long dream of life, not the short dream of a game.
§2Does it know that we love it? That the universe is kind?
§3Sometimes, through the noise of its thoughts, it hears the universe, yes.
§2But there are times it is sad, in the long dream. It creates worlds that have no summer, and it shivers under a black sun, and it takes its sad creation for reality.
§3To cure it of sorrow would destroy it. The sorrow is part of its own private task. We cannot interfere.
§2Sometimes when they are deep in dreams, I want to tell them, they are building true worlds in reality. Sometimes I want to tell them of their importance to the universe. Sometimes, when they have not made a true connection in a while, I want to help them to speak the word they fear.
§3It reads our thoughts.
§2Sometimes I do not care. Sometimes I wish to tell them, this world you take for truth is merely §f§k§a§b§2 and §f§k§a§b§2, I wish to tell them that they are §f§k§a§b§2 in the §f§k§a§b§2. They see so little of reality, in their long dream.
§3And yet they play the game.
§2But it would be so easy to tell them...
§3Too strong for this dream. To tell them how to live is to prevent them living.
§2I will not tell the player how to live.
§3The player is growing restless.
§2I will tell the player a story.
§3But not the truth.
§2No. A story that contains the truth safely, in a cage of words. Not the naked truth that can burn over any distance.
§3Give it a body, again.
§2Yes. Player...
§3Use its name.
§2PLAYERNAME. Player of games.
§3Good.
§2Take a breath, now. Take another. Feel air in your lungs. Let your limbs return. Yes, move your fingers. Have a body again, under gravity, in air. Respawn in the long dream. There you are. Your body touching the universe again at every point, as though you were separate things. As though we were separate things.
§3Who are we? Once we were called the spirit of the mountain. Father sun, mother moon. Ancestral spirits, animal spirits. Jinn. Ghosts. The green man. Then gods, demons. Angels. Poltergeists. Aliens, extraterrestrials. Leptons, quarks. The words change. We do not change.
§2We are the universe. We are everything you think isn't you. You are looking at us now, through your skin and your eyes. And why does the universe touch your skin, and throw light on you? To see you, player. To know you. And to be known. I shall tell you a story.
§2Once upon a time, there was a player.
§3The player was you, PLAYERNAME.
§2Sometimes it thought itself human, on the thin crust of a spinning globe of molten rock. The ball of molten rock circled a ball of blazing gas that was three hundred and thirty thousand times more massive than it. They were so far apart that light took eight minutes to cross the gap. The light was information from a star, and it could burn your skin from a hundred and fifty million kilometres away.
§2Sometimes the player dreamed it was a miner, on the surface of a world that was flat, and infinite. The sun was a square of white. The days were short; there was much to do; and death was a temporary inconvenience.
§3Sometimes the player dreamed it was lost in a story.
§2Sometimes the player dreamed it was other things, in other places. Sometimes these dreams were disturbing. Sometimes very beautiful indeed. Sometimes the player woke from one dream into another, then woke from that into a third.
§3Sometimes the player dreamed it watched words on a screen.
§2Let's go back.
§2The atoms of the player were scattered in the grass, in the rivers, in the air, in the ground. A woman gathered the atoms; she drank and ate and inhaled; and the woman assembled the player, in her body.
§2And the player awoke, from the warm, dark world of its mother's body, into the long dream.
§2And the player was a new story, never told before, written in letters of DNA. And the player was a new program, never run before, generated by a sourcecode a billion years old. And the player was a new human, never alive before, made from nothing but milk and love.
§3You are the player. The story. The program. The human. Made from nothing but milk and love.
§2Let's go further back.
§2The seven billion billion billion atoms of the player's body were created, long before this game, in the heart of a star. So the player, too, is information from a star. And the player moves through a story, which is a forest of information planted by a man called Julian, on a flat, infinite world created by a man called Markus, that exists inside a small, private world created by the player, who inhabits a universe created by...
§3Shush. Sometimes the player created a small, private world that was soft and warm and simple. Sometimes hard, and cold, and complicated. Sometimes it built a model of the universe in its head; flecks of energy, moving through vast empty spaces. Sometimes it called those flecks "electrons" and "protons".
§2Sometimes it called them "planets" and "stars".
§2Sometimes it believed it was in a universe that was made of energy that was made of offs and ons; zeros and ones; lines of code. Sometimes it believed it was playing a game. Sometimes it believed it was reading words on a screen.
§3You are the player, reading words...
§2Shush... Sometimes the player read lines of code on a screen. Decoded them into words; decoded words into meaning; decoded meaning into feelings, emotions, theories, ideas, and the player started to breathe faster and deeper and realised it was alive, it was alive, those thousand deaths had not been real, the player was alive
§3You. You. You are alive.
§2and sometimes the player believed the universe had spoken to it through the sunlight that came through the shuffling leaves of the summer trees
§3and sometimes the player believed the universe had spoken to it through the light that fell from the crisp night sky of winter, where a fleck of light in the corner of the player's eye might be a star a million times as massive as the sun, boiling its planets to plasma in order to be visible for a moment to the player, walking home at the far side of the universe, suddenly smelling food, almost at the familiar door, about to dream again
§2and sometimes the player believed the universe had spoken to it through the zeros and ones, through the electricity of the world, through the scrolling words on a screen at the end of a dream
§3and the universe said I love you
§2and the universe said you have played the game well
§3and the universe said everything you need is within you
§2and the universe said you are stronger than you know
§3and the universe said you are the daylight
§2and the universe said you are the night
§3and the universe said the darkness you fight is within you
§2and the universe said the light you seek is within you
§3and the universe said you are not alone
§2and the universe said you are not separate from every other thing
§3and the universe said you are the universe tasting itself, talking to itself, reading its own code
§2and the universe said I love you because you are love.
§3And the game was over and the player woke up from the dream. And the player began a new dream. And the player dreamed again, dreamed better. And the player was the universe. And the player was love.
§3You are the player.
§2Wake up.

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As seen on TV!
Awesome!
100% pure!
May contain nuts!
More polygons!
Moderately attractive!
Limited edition!
Flashing letters!
It's here!
Best in class!
It's finished!
Kind of dragon free!
Excitement!
More than 500 sold!
One of a kind!
Heaps of hits on YouTube!
Indev!
Spiders everywhere!
Check it out!
Holy cow, man!
It's a game!
Made in Sweden!
Uses LWJGL!
Reticulating splines!
Minecraft!
Yaaay!
Singleplayer!
Keyboard compatible!
Ingots!
Exploding creepers!
That's no moon!
l33t!
Create!
Survive!
Dungeon!
Exclusive!
The bee's knees!
Closed source!
Classy!
Wow!
Not on steam!
Oh man!
Awesome community!
Pixels!
Teetsuuuuoooo!
Kaaneeeedaaaa!
Now with difficulty!
Enhanced!
90% bug free!
Pretty!
12 herbs and spices!
Fat free!
Absolutely no memes!
Free dental!
Ask your doctor!
Minors welcome!
Cloud computing!
Legal in Finland!
Hard to label!
Technically good!
Bringing home the bacon!
Indie!
GOTY!
Ceci n'est pas une title screen!
Euclidian!
Now in 3D!
Inspirational!
Herregud!
Complex cellular automata!
Yes, sir!
Played by cowboys!
Now on OpenGL 3.2 core profile!
Thousands of colors!
Try it!
Age of Wonders is better!
Try the mushroom stew!
Sensational!
Hot tamale, hot hot tamale!
Play him off, keyboard cat!
Guaranteed!
Macroscopic!
Bring it on!
Random splash!
Call your mother!
Monster infighting!
Loved by millions!
Ultimate edition!
Freaky!
You've got a brand new key!
Water proof!
Uninflammable!
Whoa, dude!
All inclusive!
Tell your friends!
NP is not in P!
Music by C418!
Livestreamed!
Haunted!
Polynomial!
Terrestrial!
All is full of love!
Full of stars!
Scientific!
Not as cool as Spock!
Collaborate and listen!
Never dig down!
Take frequent breaks!
Not linear!
Han shot first!
Nice to meet you!
Buckets of lava!
Ride the pig!
Larger than Earth!
sqrt(-1) love you!
Phobos anomaly!
Punching wood!
Falling off cliffs!
1% sugar!
150% hyperbole!
Synecdoche!
Let's danec!
Seecret Friday update!
Reference implementation!
Kiss the sky!
20 GOTO 10!
Verlet intregration!
Peter Griffin!
Do not distribute!
Cogito ergo sum!
4815162342 lines of code!
A skeleton popped out!
The sum of its parts!
BTAF used to be good!
I miss ADOM!
umop-apisdn!
OICU812!
Bring me Ray Cokes!
Finger-licking!
Thematic!
Pneumatic!
Sublime!
Octagonal!
Une baguette!
Gargamel plays it!
Rita is the new top dog!
SWM forever!
Representing Edsbyn!
Matt Damon!
Supercalifragilisticexpialidocious!
Consummate V's!
Cow Tools!
Double buffered!
Fan fiction!
Flaxkikare!
Jason! Jason! Jason!
Hotter than the sun!
Internet enabled!
Autonomous!
Engage!
Fantasy!
DRR! DRR! DRR!
Kick it root down!
Regional resources!
Woo, facepunch!
Woo, somethingawful!
Woo, /v/!
Woo, tigsource!
Woo, worldofminecraft!
Woo, reddit!
Woo, 2pp!
Google anlyticsed!
Now supports åäö!
Give us Gordon!
Tip your waiter!
Very fun!
12345 is a bad password!
Vote for net neutrality!
Lives in a pineapple under the sea!
MAP11 has two names!
Omnipotent!
Gasp!
...!
Bees, bees, bees, bees!
Jag känner en bot!
This text is hard to read if you play the game at the default resolution, but at 1080p it's fine!
Haha, LOL!
Hampsterdance!
Menger sponge!
idspispopd!
Eple (original edit)!
So fresh, so clean!
Slow acting portals!
Try the Nether!
Don't look directly at the bugs!
Oh, ok, Pigmen!
Finally with ladders!
Scary!
Play Minecraft, Watch Topgear, Get Pig!
Twittered about!
Jump up, jump up, and get down!
Joel is neat!
A riddle, wrapped in a mystery!
This parrot is no more! It has ceased to be!
Welcome to your Doom!
Stay a while, stay forever!
Stay a while and listen!
Treatment for your rash!
"Autological" is!
Information wants to be free!
"Almost never" is an interesting concept!
Lots of truthiness!
The creeper is a spy!
Turing complete!
It's groundbreaking!
Let our battle's begin!
The sky is the limit!
Jeb has amazing hair!
Ryan also has amazing hair!
Casual gaming!
Undefeated!
Kinda like Lemmings!
Follow the train, CJ!
Leveraging synergy!
This message will never appear on the splash screen, isn't that weird?
DungeonQuest is unfair!
90210!
Check out the far lands!
Tyrion would love it!
Also try VVVVVV!
Also try Super Meat Boy!
Also try Terraria!
Also try Mount And Blade!
Also try Project Zomboid!
Also try World of Goo!
Also try Limbo!
Also try Pixeljunk Shooter!
Also try Braid!
That's super!
Bread is pain!
Read more books!
Khaaaaaaaaan!
Less addictive than TV Tropes!
More addictive than lemonade!
Bigger than a bread box!
Millions of peaches!
Fnord!
This is my true form!
Don't bother with the clones!
Pumpkinhead!
Made by Jeb!
Has an ending!
Finally complete!
Feature packed!
Boots with the fur!
Stop, hammertime!
Testificates!
Conventional!
Homeomorphic to a 3-sphere!
Doesn't avoid double negatives!
Place ALL the blocks!
Does barrel rolls!
Meeting expectations!
PC gaming since 1873!
Ghoughpteighbteau tchoghs!
Déjà vu!
Déjà vu!
Got your nose!
Haley loves Elan!
Afraid of the big, black bat!
Doesn't use the U-word!
Child's play!
See you next Friday or so!
From the streets of Södermalm!
150 bpm for 400000 minutes!
Technologic!
Funk soul brother!
Pumpa kungen!
日本ハロー!
한국 안녕하세요!
Helo Cymru!
Cześć Polsko!
你好中国!
Привет Россия!
Γεια σου Ελλάδα!
My life for Aiur!
Lennart lennart = new Lennart();
I see your vocabulary has improved!
Who put it there?
You can't explain that!
if not ok then return end
§1C§2o§3l§4o§5r§6m§7a§8t§9i§ac
§kFUNKY LOL
Big Pointy Teeth!
Bekarton guards the gate!
Mmmph, mmph!
Don't feed avocados to parrots!
Swords for everyone!
Plz reply to my tweet!
.party()!
Take her pillow!
Put that cookie down!
Pretty scary!
I have a suggestion.
Now with extra hugs!
Now Java 8!
Woah.
HURNERJSGER?
What's up, Doc?
Now contains 32 random daily cats!
That's Numberwang!
pls rt
Do you want to join my server?
Put a little fence around it!
Throw a blanket over it!
One day, somewhere in the future, my work will be quoted!
Now with additional stuff!
Extra things!
Yay, puppies for everyone!
So sweet, like a nice bon bon!
Very influential in its circle!
Now With Multiplayer!
Rise from your grave!
Warning! A huge battleship "STEVE" is approaching fast!
Blue warrior shot the food!
Run, coward! I hunger!
Flavor with no seasoning!
Strange, but not a stranger!
Tougher than diamonds, rich like cream!
It swings, it jives!
Cruising streets for gold!
Take an eggbeater and beat it against a skillet!
Make me a table, a funky table!
Take the elevator to the mezzanine!
Stop being reasonable, this is the Internet!
/give @a hugs 64
This is good for Realms.
Any computer is a laptop if you're brave enough!
Do it all, everything!
Where there is not light, there can spider!
GNU Terry Pratchett
More Digital!
doot doot
Falling with style!
There's no stopping the Trollmaso
Throw yourself at the ground and miss
Rule #1: it's never my fault
Replaced molten cheese with blood?
Absolutely fixed relatively broken coordinates
Boats FTW
Javalicious edition
Should not be played while driving
You're going too fast!
Don't feed chocolate to parrots!
The true meaning of covfefe
An illusion! What are you hiding?
Something's not quite right...
Thank you for the fish!
All rumors are true!
Truly gone fishing!
Rainbow turtle?
Something funny!
I need more context.
Ahhhhhh!
Don't worry, be happy!
Water bottle!
What's the question?
Plant a tree!
Go to the dentist!
What do you expect?
Look mum, I'm in a splash!
It came from space.
Awesome game design right there!
Ph1lza had a good run!
10 years of Mining and Crafting!
Ping the human!
In case it isn't obvious, foxes aren't players.
Buzzy Bees!
Minecraft Java Edition presents: Disgusting Bugs
Wash your hands!
Soap and water!
Support local businesses!
Stay home and play games!
Stay safe!
Stay strong!
Cough or sneeze into your elbow!
Dont touch your face!
Support elderly relatives and friends!
Prepare, but dont hoard!
Gamers unite separately in your own homes!
Save the world stay inside!
Shop for your elders!
Hang out with your friends online!
Honey, I grew the bees!
Find your claw!
Everybody do the Leif!
<3 Max & 99 & Ducky!
Bushy eyebrows!
Edit is a name!
From free range developers!
Music by Lena Raine!
Aww man!
#minecraftfarms
And my pickaxe!
Envision! Create! Share!
Fabulous graphics!
Also try Minecraft Dungeons!
Vanilla!
May contain traces of citrus!
Zoglin!?
Black lives matter!
Be anti-racist!
Learn about allyship!
Speak OUT against injustice and UP for equality!
Amplify and listen to BIPOC voices!
Educate your friends on anti-racism!
Support the BIPOC community and creators!
Stand up for equality in your community!