Create/Update assets for version 21w10a

This commit is contained in:
InventiveBot
2021-03-10 17:02:25 +00:00
parent f94ae50f56
commit 818a18069d
13913 changed files with 909847 additions and 18 deletions

View File

@@ -0,0 +1,24 @@
#version 150
#moj_import <fog.glsl>
uniform sampler2D Sampler0;
uniform vec4 ColorModulator;
uniform float FogStart;
uniform float FogEnd;
uniform vec4 FogColor;
in float vertexDistance;
in vec2 texCoord0;
in vec4 vertexColor;
out vec4 fragColor;
void main() {
vec4 color = texture(Sampler0, texCoord0) * vertexColor * ColorModulator;
if (color.a < 0.1) {
discard;
}
fragColor = linear_fog(color, vertexDistance, FogStart, FogEnd, FogColor);
}