Create/Update assets for version 1.21-pre1

This commit is contained in:
InventiveBot
2024-05-29 18:31:30 +02:00
parent fbedf367a7
commit 7f1e44e7ac
20078 changed files with 1414711 additions and 18 deletions

View File

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#version 150
#moj_import <fog.glsl>
in vec3 Position;
in vec2 UV0;
in vec4 Color;
in ivec2 UV2;
uniform sampler2D Sampler2;
uniform mat4 ModelViewMat;
uniform mat4 ProjMat;
uniform int FogShape;
out float vertexDistance;
out vec2 texCoord0;
out vec4 vertexColor;
void main() {
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
vertexDistance = fog_distance(Position, FogShape);
texCoord0 = UV0;
vertexColor = Color * texelFetch(Sampler2, UV2 / 16, 0);
}