Create/Update assets for version 1.12

This commit is contained in:
InventiveBot
2017-06-07 14:57:21 +00:00
parent edd2521bab
commit 7d039d3b93
5923 changed files with 342274 additions and 0 deletions

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@@ -0,0 +1,11 @@
#version 120
uniform sampler2D DiffuseSampler;
uniform vec4 ColorModulate;
varying vec2 texCoord;
void main(){
gl_FragColor = texture2D(DiffuseSampler, texCoord) * ColorModulate;
}