Create/Update assets for version 1.8.1

This commit is contained in:
InventiveBot
2017-02-18 13:35:38 +00:00
parent edd2521bab
commit 6f13115dec
3694 changed files with 193784 additions and 0 deletions

View File

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#version 120
uniform sampler2D DiffuseSampler;
uniform vec4 ColorModulate;
varying vec2 texCoord;
void main(){
gl_FragColor = texture2D(DiffuseSampler, texCoord) * ColorModulate;
}