Create/Update assets for version 1.16.1

This commit is contained in:
InventiveBot
2020-07-22 15:53:40 +00:00
parent 2a41a28ba1
commit 41c76545bb
139 changed files with 3944 additions and 3080 deletions

View File

@@ -192,6 +192,7 @@
"advancements.toast.goal": "Goal Reached!",
"advancements.toast.task": "Advancement Made!",
"argument.anchor.invalid": "Invalid entity anchor position %s",
"argument.angle.incomplete": "Incomplete (expected 1 angle)",
"argument.block.id.invalid": "Unknown block type '%s'",
"argument.block.property.duplicate": "Property '%s' can only be set once for block %s",
"argument.block.property.invalid": "Block %s does not accept '%s' for %s property",
@@ -2133,9 +2134,9 @@
"commands.setblock.failed": "Could not set the block",
"commands.setblock.success": "Changed the block at %s, %s, %s",
"commands.setidletimeout.success": "The player idle timeout is now %s minutes",
"commands.setworldspawn.success": "Set the world spawn point to %s, %s, %s",
"commands.spawnpoint.success.multiple": "Set spawn point to %s, %s, %s in %s for %s players",
"commands.spawnpoint.success.single": "Set spawn point to %s, %s, %s in %s for %s",
"commands.setworldspawn.success": "Set the world spawn point to %s, %s, %s [%s]",
"commands.spawnpoint.success.multiple": "Set spawn point to %s, %s, %s [%s] in %s for %s players",
"commands.spawnpoint.success.single": "Set spawn point to %s, %s, %s [%s] in %s for %s",
"commands.spectate.not_spectator": "%s is not in spectator mode",
"commands.spectate.self": "Cannot spectate yourself",
"commands.spectate.success.started": "Now spectating %s",
@@ -2458,7 +2459,7 @@
"death.attack.trident.item": "%1$s was impaled by %2$s with %3$s",
"death.attack.wither": "%1$s withered away",
"death.attack.wither.player": "%1$s withered away while fighting %2$s",
"death.attack.witherSkull": "%1$s was shot by %2$s's wither skull",
"death.attack.witherSkull": "%1$s was shot by a %2$s's skull",
"death.fell.accident.generic": "%1$s fell from a high place",
"death.fell.accident.ladder": "%1$s fell off a ladder",
"death.fell.accident.other_climbable": "%1$s fell while climbing",