Create/Update assets for version 1.18-pre3

This commit is contained in:
InventiveBot
2021-11-17 18:34:21 +00:00
parent 4ba215fced
commit 0de11d3e3a
14392 changed files with 975236 additions and 18 deletions

View File

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#version 150
in vec4 Position;
uniform mat4 ProjMat;
uniform vec2 OutSize;
uniform float SubPixelShift;
out vec2 texCoord;
out vec4 posPos;
void main() {
vec4 outPos = ProjMat * vec4(Position.xy, 0.0, 1.0);
gl_Position = vec4(outPos.xy, 0.2, 1.0);
texCoord = Position.xy / OutSize;
posPos.xy = texCoord.xy;
posPos.zw = texCoord.xy - (1.0/OutSize * vec2(0.5 + SubPixelShift));
}