Create/Update assets for version 1.19-pre1

This commit is contained in:
InventiveBot
2022-05-18 18:37:27 +02:00
parent 0aac28db57
commit 005d0df8d5
15463 changed files with 1024243 additions and 18 deletions

View File

@@ -0,0 +1,26 @@
#version 150
#moj_import <fog.glsl>
in vec3 Position;
in vec2 UV0;
in vec4 Color;
in ivec2 UV2;
uniform sampler2D Sampler2;
uniform mat4 ModelViewMat;
uniform mat4 ProjMat;
uniform int FogShape;
out float vertexDistance;
out vec2 texCoord0;
out vec4 vertexColor;
void main() {
gl_Position = ProjMat * ModelViewMat * vec4(Position, 1.0);
vertexDistance = fog_distance(ModelViewMat, Position, FogShape);
texCoord0 = UV0;
vertexColor = Color * texelFetch(Sampler2, UV2 / 16, 0);
}